Any tips on where to build next? To buy a workshop you pay around 16k Denar at the Shop Worker. I'll still download it to see if it varies anything, but after reading the notes, it looks like the newest version of the beta matches what the mod authors wrote. Which ones work, and exactly what they do. The site may not work properly if you don't, If you do not update your browser, we suggest you visit, Press J to jump to the feed. By having the max amount of both workshops and caravans going you should be making enough money to allow you to eventually have a full army and still be making a little bit of profit so you can replace troops or to build up a fief so it also becomes … Mount And Blade 2 Bannerlord combat: Learn how best to fight with each weapon type and on horseback. I feel like I'm doing something wrong because I should be earning more than that and I needed more money to pay for my big army. Last time I played they were ridiculous broken. Now I have a brewery in Askar, making like 100. Mount And Blade 2 Bannerlord siege: Learn how to conduct a siege against enemy settlements. Press question mark to learn the rest of the keyboard shortcuts. If you want to get maybe 1200-1500 with 3 workshops you can do some work in the Aserai lands but it involves a loooooot of buying and selling (basically you make it so there are only 2 breweries and 1 silversmith in their kingdom and they are owned by you. While i was doing this i noticed the tannery uses hide, i had a look for villages that produce hide as a primary … Mount & Blade II: Bannerlord. villages produce the required input. But the nerfed was too strong so they buffed it on the Beta branch. They all make more than 150-200 each turn. Choose where to build your workshop based on what you want to produce and the strongest economic hub for it. If you want my opinion, disregard the workshop and just craft a crap ton of javelins and sell them. Looks like you're using new Reddit on an old browser. Most workshops have very large payback period and the money they bring rarely cover your expenses with a noticeable surplus. Author: … Workshops may start being more or less handy on higher levels, when you get several fiefs and have money to spend, so you can invest in workshops to cover just the fiefs' maintenance costs. But having traveled back and forth across the lands, and then staying in Car Banseth for several days, the income never went above +13. But hey! It's up to you how you play your game so you do whatever you wish. Mount and Blade 2: Bannerlord Best Workshop Mount & Blade 2: Bannerlord workshops can be found in most, if not each, of the game's large towns. There's multiple cities that have 2 of the same workshop, so if you buy one or build one, you're gonna be gimping your profits. To purchase a workshop in Bannerlord requires a bit of planning before you make the investment. So having a monopoly helps? it is all about supply and demand just remember villages distribute goods based on the closest city of its current Faction which will diversify the price i also heard there is or will be changing workshops you do not currently own to benefit the city so rigging it that way will not work in the future. ... seems that workshop has been balanced a bit, i make 235 denars currently for my breweries and 289 for an ironmonger/smithery. Is there a meta in the newer updates I'm missing out on? Bannerlord guide series Best workshops in Bannerlord for each town Over on Reddit, "Droblue" has compiled a list of the best workshops to construct for your towns. It might be a little cheatsy because 1 javelin sells for 5k and I got like 15 more in my inventory so I ended up having 200k+ cash in just a few hours lol. I've created a similar version of "Droblue's" table with some alterations and corrections based on … Eliminate all other silversmithies. Would reload the save, change workshop type, and log daily incomes for a few weeks to average them out. A workshop in Bannerlord will cost 15,000 denar, but are worth it for long-term income. I have 7 workshop, all in Vlandian cities. Scarcity is profitable. After you purchased the workshop you want to supply it with the needed material. Another good workshop place is Marunath as 2 of its settlements produce hardwood/iron ore. Period. The town prosperity was really good and I was doing 300 gold per day. But hey! Mount & Blade II: Bannerlord (PC) is a medieval war/life sim. Uploaded: 11 Apr 2020. Itâs nice working for your workshops and stuff. You want to be the sole workshop producing that product in the city. Have I simply flooded the market with so much oil its not turning a profit anymore? I can't really remember but it was probably pottery somewhere in Battania. I use a mod that lowers the price of the really high stuff and ups the lower kinds. So maybe this has already been explained, but I'm still relatively new. Mount and Blade 2: Bannerlord – How to improve your Smithing skill, set up a Workshop and find Charcoal By Lauren Aitken, Wednesday, 1 April 2020 12:47 GMT Share on: Facebook Twitter Reddit Inside each workshop, there should be a single "Workshop Manager" which would have all the current "Shop Worker" dialogue options. Last Update: 15 Apr 2020. My takeaway: The developers really wanted to see the Hordes rise. Sanala you want to keep the brewery and silversmith. It is by far the absolute most profitable method within the game. I choose to stay with the Wood Workshop in Epicrotea. A city with 2 or 3 bound/close grain villages would have cheap inputs for a brewery and thus hifher profit margins. Yeah i think a lot of people buy a workshop in a city without checking to see if the one they want already exists. Is this good? Wanna know how to make weapons and upgrade your blacksmith skills? So I just changed it to a tannery and made a big profit. Going solely by what raw materials are produced in bound villages isn't always the way to go. Bottom line - right now, there are better ways to earn money than investing in workshops, especially in early game, when you need money fast and have no starting capital to purchase 5 workshops or so. Plus, as far as 21/4/2020 today, we haven't seen continuous daily **well done** update for nearly a whole week. I also tried the Olive Press in Jaculan, but I think the biggest issue is: yes, that workshop is very productive there. EDIT: The raw materials, workshops, and finished goods section is correct. Vanilla workshops are terrible. As of Early-Access, the two more profitable workshops are the Smithy and Wood Workshop.The Woodworkers are the most profitable, and a Clan (Tier 1) can own up to two workshops at once. Bannerlord marriage: How to get married and raise heirs to continue your conquest. I tried doing the buy and sell the workshop method so that you'll remove your competition. It is outdated so maybe something has changed or maybe not. Q: My workshop isnt profiting/only marginally, can I control this. It seems to depend on the town what workshop will do well. Askar you want to keep the brewery Buy and convert the rest of the kingdoms breweries and silversmiths to other business ventures. For some reason, I cannot find Bannerlord on Vortex, the supposed mod manager, let alone being able to use any mods. E.G. This version also doesn't feature an increase in workshop ownership (for now). I go over workshops and caravans in the new mount and blade bannerlord beta. I also tried the Olive Press in Jaculan, but I think the biggest issue is: yes, that workshop is very productive there. Look at your workshop, what kind of workshop is it? Lol, Scarcity is right, my silversmith hadn't had a run in 10 days due to lack of silver. A: Presumably workshops become more profitable the more bound (tied to city, shows when hovering over city) or close (?) That is assuming you're in need of money. tho, im still trying to figure out what the hell is the workshop level #8-=Ðﮐ=- Arctic Howler In-depth info on Mount and Blade: Bannerlord perks. On 1.5.4 I was getting decent 250-400 amount from few specific workshops. On the main branch they nerfed workshop and caravans a lot I believe. Press J to jump to the feed. They seem to have 0 relation to what is actually being made in the nearby villages. They are a network of merchants, workshop owners, caravan leaders, slave traders, even spies. That is assuming you're in need of money. I know the general rule is to put a workshop in a city with a corresponding village (i.e. In this guide on How To Buy A Workshop In Mount & Blade II Bannerlord we explain how to buy your very own shop that can be transformed into a number of things such as a Blacksmith, a Brewery, a Wine Press, there's a lot of options if you have the cash to back it up. 6 shops, three in two cities in both ends of the map with nearby silver. 400-800 gold/day each. Dont go expecting 300+ from a workshop as that would be game breaking. After a long development, it's finally released in early access. Though, I am playing a heavily modded game, so it may be a little different. Check the linked villages if you find a double up then build a workshop at that town. If I buy out every brewery and then convert it to something else til there is only one brewer left, will I end up with massive profits? I was then also watching the Trade inventory of the city, and I … I tend to check on the marketfirst, if they have a lot of grain like 500+ , I build a brewery there. The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. I was just choosing what to produce in a new workshop so i looked at what my villages were producing. Last edited by [T-3C]HammerOfEvil ; Apr 7, 2020 @ 1:15am NOTE: Workshop income cap is gone in the base files, seems they fixed the extreme income bug from wood workshops, so there's no cap unlimiter. The next installment in the acclaimed Mount & Blade game series, entitled: Mount & Blade II: Bannerlord. Changes: Extreme * Tournament max bet changed to 300,000 from 300 Medium * Tournament max bet changed to 2500 from 300 Low Like, if there's a glut of a raw material or it's cheaper than usual, and the product is still a good price, that's what you wanna build. If you talk to a Shop Worker, the options of dialogue should be "I'd like to speak to your manager, please" which would make them guide you to the Manager NPC, or "Nothing, sorry to bother you." Once you buy it u gain the option to select what kind of workshop you want to buy. clay=pottery workshop, silver = jewelry) but im finding that some of my workshops aren't producing really. Settlement Icons. That's simply the way it is. This sandbox action-RPG strategy hybrid will take players on a journey into a fictional world of up-close and personal medieval combat on a huge scale, bigger, bloodier and more intense than ever before. 6. User Interface. Your new … It will increase a bit over time. I've seen people spin elaboate theories about supply/demand, and make up long explanations, but in my opinion, they're all just a waste of breath. By installing this mod, you will join to VARTS Trade Guild as their newest member. Ahh Monopolizing their industry. But that just means the local market gets absolutely flooded with Oil, so the price is very low and therefore profits are also low. 261 votes, 67 comments. True domination. Go to the city called ”Pen Cannoc” located in the Kingdom of Battania, take a walk through the town and go to the Pottery Shop and talk to the Shop Worker and buy the Pottery Workshop there. I've found that checking the market for the biggest potential profit works well. My brewery in Ocs Hall and my Olive Press in Jaculan (which has an absurd amount of olives) should be doing well, but they consistently are outperformed by my silversmith in Ortysia. If you want to make real good money go for shops that sell the product high and also has some inventory of the raw material that will be the most profit i had 4 shops and was making about 800 to 1k consistently every day. From my experience 100/200 is fine, sometimes I get 300. The subreddit for all things dedicated to Mount and Blade 2: Bannerlord. Tbh, workshops are pretty useless, smithing will bring you way more denars and way faster. Simply travel to one, enter it and look around for buildings like olive presses, wood workers or smithys. Do people not like my Beer?! But of course implementation and intention are 2 very different things lol. This way to make money in bannerlord does not compare to anything else! Mount & Blade II: Bannerlord All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews All Discussions Screenshots Artwork Broadcasts Videos News Guides Reviews This is the best way so you don't have to micro manage. The rest of the page (starting with Workshops … If you want to still have some good success but less buying and selling then stick to just the breweries and don't do the silversmith. The best Bannerlord workshop locations for each type of product. I have a workshop in Car Banseth. They all make more than 150-200 each turn. Bannerlord workshop: How to use workshops to make your settlement thrive. I basically removed all the pottery in the battania and vlandian region. It might be a little cheatsy because 1 javelin sells for 5k and I got like 15 more in my inventory so I ended up having 200k+ cash in just a few hours lol. If it's a brewery, then it needs grain to produce Beer, look in the market, it'll take grain from the market (You can sell grain to the town, or any other base level ingredient to start production) if there's no grain then it doesn't produce anything, this is the same for all kinds of workshops. Explanation: There is none. Try either breweries or tanners. Five wool weaveries in every Khuzait city except for Makeb will outperform every other possible workshop combo. I have many many hours of playtime... and the only thing I know for sure is that wool weaveries in Baltakhand/Ortongard/Odokh/Akkalat/Chaikand will make you between 300 and 400 dinars a day and that everything... ev.ery.thiiiing... in Aserai will make about 40 to 80 dinars a day except for a silvermith in Sanala that will make between 150 to 300 a day. In this video I go over the best infantry within the game of banner lord. Anyways if you want some spreadsheet of what might be the best for each town you might wanna check this. So I recently just jumped in and was wondering how the workshops work now. I noticed that there was a total of 3 olive presses in the city (including mine). ????? It is a Vinter, and so it should be making Wine from the large amount of Grapes that are produced by two of the linked settlements to Car Banseth. few I was using:Silversmith in OrtysiaWool weaver in ChaiklandBrewery in Senala, Just download a workshop income mod. Any workshop in Calradia will vary in purchace price between 13,000 to 18,000 denars. income stabilizes after another week or two, unless there's a war, or heavy raiding/bandits in the area. Time. So smithing is meh right now, and I like it that way. If you buy a wood workshop and a smithery at Marunath you can generate around 120-250 denars from the wood workshop and then using the smithery for the iron ore ups the total to about 400-525 denars per day with both workshops. Try either breweries or tanners. Silversmith monopoly is the way to go. And so on with the rest or resources. I have 7 workshop, all in Vlandian cities. Is it worth the wait so far? As such, I'd highly appreciate it if the Steam Workshop could be enabled in Bannerlord. Buying your own shop is an expensive task. If you want my opinion, disregard the workshop and just craft a crap ton of javelins and sell them. workshop produces 0g for the first 7 days, after that it ramps up production. Press question mark to learn the rest of the keyboard shortcuts. 2 grain villages build a brewery. the one that wasn't already being utilised by other workshops was the fur, but none of the workshops seem to use fur as far as i can see, is fur used for anything?